Dan Salvato is the creator of Doki Doki Literature Club! and Doki Doki Literature Club Plus!, and the founder of the development studio behind the games, Team Salvato. Before creating DDLC, Dan was known for his work in the Super Smash Bros community.
Born on December 23rd 1991, Dan was originally a professional smasher from New Jersey. He was known as one of the best Melee Link players in the United States, and was also considered one of the best Project M Link players in the world. He is known for his high technical precision and development of a new Link metagame. He was one of the founding members of Rutgers Maylay as an undergraduate. Salvato was also a developer on the Project M Development Team and he is currently the lead developer of 20XX Tournament Edition.
Dan Salvato retired from playing Smash in 2015, though he has infrequently attended tournaments for Melee since, still using Link; he has since continued to work on 20XX Tournament Edition, adding in additional features such as Universal Controller Fix/
In a Twitter post, Dan stated that he intended the release of Doki Doki Literature Club! to be on April 1, 2017, but he knew it was not ready and wanted to publish a complete product. He also stated that the game was born from his love-hate relationship with anime. In particular, he cited the "cute girls doing cute things" trope to be a double-edged sword. He released Doki Doki Literature Club! in September 2017, and the game quickly gained mass popularity upon release.
In June 2021, Dan announced Doki Doki Literature Club Plus!, an expanded version of the original game with bonus content; the Side Stories. He and the development team Serenity Forge released the game digitally in June 2021, and released physical editions on the Nintendo Switch, PlayStation 4 and 5 in October 2021.
- In Act 3, Monika mentions Super Smash Bros. She doesn't know why she said that or even what it is and advises the player to ask her creators. When someone asked Salvato about it on Twitter, he explained that it's a joke referencing his history in the Smash Bros. community as a Super Smash Bros. Melee hacker and mod developer. This line is not shown in game as of version 1.1.1.
- Facebook Post
- "Fun fact, I originally wanted to release DDLC on April 1st to add an extra layer of bewilderment to the whole thing (a lot of people thought I was working on a fighting game at the time). But naturally it wasn't ready at that point. Would have been extra hilarious though." – Dan Salvato on Twitter
- Doki Doki Literature Club's Horror Was Born From A Love-Hate Relationship With Anime, Kotaku
- Answer tweet by Dan Salvato